全讯网-皇冠网_百家乐网_全讯网娱乐 (中国)·官方网站

科學(xué)研究

打造高水平科技創(chuàng)新平臺(tái)和一流科研團(tuán)隊(duì)!

MENU

學(xué)術(shù)活動(dòng)

澳大利亞國(guó)立大學(xué)Ben Swift博士學(xué)術(shù)講座通知

編輯: 國(guó)際處 彭姝 時(shí)間:2015-06-01
時(shí)間:2015年6月4日(星期四)上午9:30-11:30
地點(diǎn):中關(guān)村校區(qū)計(jì)算機(jī)中心110

主題:The Art and Science of Live Coding
主講人: Ben Swift博士 (澳大利亞國(guó)立大學(xué)工程與計(jì)算機(jī)學(xué)院)

講座題目:The Art and Science of Live Coding 編程的藝術(shù)

講座內(nèi)容:'Live coding' is the act of writing and updating code while the program is running. This is useful in any situation where the program is complex, since the programmer can try different things and see what works---with real-time feedback. This seminar shows (through live examples) how interacting with a running program opens up new possibilities to the programmer.

主講人簡(jiǎn)介: Ben Swift博士 Research Fellow
Areas of expertise:
? Live steering of parallel simulation codes
? Visual Live Coding as Collaborative Performance
? Scientific Workflows Including Dynamic workflow Engines
? Use of live-coding to revitalise a legacy scientific simulation code
Publications:
【1】 Swift, Ben. Chasing a Feeling: Experience in Computer Supported Jamming. In Music and Human-Computer Interaction, edited by Simon Holland, Katie Wilkie, Paul Mulholland, and Allan Seago, 85–99. Springer Series on Cultural Computing. Springer London, 2013.http://link.springer.com/chapter/10.1007/978-1-4471-2990-5_5.
【2】 Swift, Ben, Henry J Gardner, and Alistair Riddell. A Chasing After the Wind: Experience in Computer-Supported Group Music-Making. In When Words Fail: What Can Music Interaction Tell Us about HCI? Workshop at BCS HCI 2011, 2011.
【3】 Swift, Ben, Henry J Gardner, and Alistair Riddell. Distributed Performance in Live Coding. In ACMC '09: Proceedings of the Australasian Computer Music Conference, 2009.
【4】 Swift, Ben, Henry Gardner, and Alistair Riddell. Engagement Networks in Social Music-Making. In Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction, 104–11. OZCHI '10. New York, NY, USA: ACM, 2010. DOI: 10.1145/1952222.1952244.
【5】 Swift, Benjamin. Becoming-Sound: Affect and Assemblage in Improvisational Digital Music Making. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, 1815–24. CHI '12. New York, NY, USA: ACM, 2012. DOI: 10.1145/2207676.2208315.
【6】 Swift, Ben, James Sheridan, Yang Zhen, and Henry J. Gardner. Mind-Modulated Music in the Mind Attention Interface. In Proceedings of the 19th Australasian Conference on Computer-Human Interaction: Entertaining User Interfaces, 83–86. OZCHI '07. New York, NY, USA: ACM, 2007. DOI: 10.1145/1324892.1324907.
【7】 Swift, Ben, Andrew Sorensen, Henry J Gardner, and J Hosking. Visual Code Annotations for Cyberphysical Programming. In Live '13: Workshop on Live Programming at ICSE '13, 2013.
【8】 Swift, Ben, Andrew Sorensen, Michael Martin, and Henry Gardner. Coding Livecoding. In Proceedings of the 32Nd Annual ACM Conference on Human Factors in Computing Systems, 1021–24. CHI '14. New York, NY, USA: ACM, 2014. DOI: 10.1145/2556288.2557049.
百家乐官网怎么才能包赢 | 百家乐官网缆的打法| 百家乐官网娱乐网77scs| 大发888怎么能不卡| 洛克百家乐官网的玩法技巧和规则 | 百家乐官网桌子租| 澳门博彩公司| 最好的百家乐游戏平台1| 赌场回忆录| 免费百家乐计划软件| 24山九宫飞星详解| 网上百家乐官网心得| 百家乐下注技巧| 24山向吉凶| 百家乐官网系统足球博彩通| 大发888是真的吗| 百家乐投注组合| 百家乐官网赢赌场百家乐官网| 大发888亚洲游戏 网页| 38坊| 大发888娱乐城客户端lm0| 百家乐玩法的秘诀| 百家乐官网庄闲预测| 真人百家乐官网宣传| 太阳城网上| 百家乐单机版游戏下载| 百家乐官网噢门棋牌| 博坊娱乐| 大发888 dafa888uk.com| 七胜百家乐娱乐平台| 58百家乐官网的玩法技巧和规则 | 百家乐官网可以破解吗| 镇赉县| 威尼斯人娱乐中心老品牌| 南京百家乐在哪| 金榜百家乐现金网| 百家乐官网游戏机破解方法| 赌百家乐官网心里技巧| 大发888官方 hplsj| 大发888优惠活动| 大发888真钱游戏下载官网|